The Truth about Seals…
There has been changes to Seals in 3.2, Seal of Blood/Martyr has been removed and Seal of Corruption/Vengeance has been replaced to be the primary DPS Seal.
The functionality of Seal of Blood/Martyr has been built into Seal of Corruption/Vengeance in patch 3.2, once the debuff from your seal attacks has built up to 5 stacks, your attacks will deal ADDITIONAL 33% damage on top of Seal of Corruption/Vengeance’s DoT debuff.
Simply put, once you built up 5 stacks of debuff you got Seal of Blood/Martyr AND Seal of Corruption/Vengeance working together.
Sounds OP, I know, but it requires some time for you to built the debuff to 5 stacks and there are some conflict when there are multiple Seal of Corruption/Vengeance applied on the same target. For example, if you got 5 stacks up while another paladin only just start up his seal stack, your Seal procs will only work as according to his stack.
Also another problem is on trash mobs, before you seal can built up to 5 stacks and release its full potential, the target will probably be dead before 5 stacks can be applied.
The workaround for this problem is to use Seal of Righteousness on trash mobs and Seal of Corruption/Vengeance on raid bosses.
In the coming patch 3.2.2, Seal of Command has been reworked to hit an extra target when active. But it only procs when you are using single target attacks, meaning Divine Storm will not proc Seal of Command. But whether will Seal of Command be effective it is still to be seen. If you want to do AoE damage, Divine Storm is going to be an important spell in your DPS rotation and having it not to proc Seals attack is ridiculous.
Seal-twisting again? On trash mobs you will use Seal of Command then switch to Seal of Righteousness when you Divine Storm? Not very friendly. But thats a problem Blizzard should be working on.
Our Seal spells are starting to look like a mess.
September 12th, 2009 at 3:44 am
It’s a slight mess but it’s stil a vast improvement over the old method of seal, judge and reapply, though I do miss judging seal of the crusader. Oh well, tis just means we’ll have to make those tough decisions Blizzard has been wanting us to make all along rather than simply hitting three or four keys over and over.
September 15th, 2009 at 6:43 am
I think u misread it. I’m fairly sure that the “cleave”affect of the new seal of command will only work on single target spells. Meaning that divine storm would still proc SoC on its hits but it wont get the cleave affect because u are already hitting 2 extra targets.
If divine storm did get the cleave affect than that would mean u would be hitting 9 targets at once.